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  • GAMA: Generative Adversarial Multi-Object Scene Attacks

    Neural Information Processing Systems Foundation, Inc. (NeurIPS)

    GAMA: Generative Adversarial Multi-Object Scene Attacks

    Abhishek Aich, Calvin-Khang Ta, Akash Gupta, Chengyu Song, Srikanth Krishnamurthy, Salman Asif, Amit Roy-Chowdhury p36914-36930 from Advances in Neural Information Processing Systems 35
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  • GAMALINK: An Enabler for Autonomous Satellite Swarms and Enhanced Collision Avoidance Through Inter-Satellite Communication

    International Astronautical Federation (IAF)

    GAMALINK: An Enabler for Autonomous Satellite Swarms and Enhanced Collision Avoidance Through Inter-Satellite Communication

    Bruno Correia, Pedro Rodrigues, Bruno Correia p1084-1089 from 32nd IAA Symposium on Small Satellite Missions
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  • GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance

    Neural Information Processing Systems Foundation, Inc. (NeurIPS)

    GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance

    Shuaihang Yuan, Hao Huang, Yu Hao, Congcong Wen, Anthony Tzes, Yi Fang p39386-39408 from Advances in Neural Information Processing Systems 37
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  • Game Analysis of Breakthrough Technological Innovation Evolution in Supply Chain Enterprises Based on Prospect Theory

    Aussino Academic Publishing House (AAPH)

    Game Analysis of Breakthrough Technological Innovation Evolution in Supply Chain Enterprises Based on Prospect Theory

    Yan CHEN, Xin DAI, Xinyu LIU p491-498 from 13th International Symposium on Project Management (ISPM2025)
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  • Game Analysis of Quality Incentive-based Coordination Mechanism between a Traditional Herbal Medicine Grower an Herbal Medicine Processing Enterprise

    Aussino Academic Publishing House (AAPH)

    Game Analysis of Quality Incentive-based Coordination Mechanism between a Traditional Herbal Medicine Grower an Herbal Medicine Processing Enterprise

    HU Xiao, CHEN Zhixiang p302-317 from 14th International Conference on Logistics and Systems Engineering (ICLSE 2024)
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  • Game Solving with Online Fine-Tuning

    Neural Information Processing Systems Foundation, Inc. (NeurIPS)

    Game Solving with Online Fine-Tuning

    Ti-Rong Wu, Hung Guei, Ting Han Wei, Chung-Chin Shih, Jui-Te Chin, I-Chen Wu p58428-58447 from Advances in Neural Information Processing Systems 36
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  • Game “Wordle ” Optimization Strategy Research

    Aussino Academic Publishing House (AAPH)

    Game “Wordle ” Optimization Strategy Research

    Xin Wang, Xinshe Qi, Cuicui Gao, Na Wang, Ajie Zhang, Lili Zhang p520-528 from 13th International Conference on Logistics and Systems Engineering 2024
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  • Game-Theoretic Sensor Tasking for Satellite Constellation Control with Computational Scalability and Performance Guarantees

    International Astronautical Federation (IAF)

    Game-Theoretic Sensor Tasking for Satellite Constellation Control with Computational Scalability and Performance Guarantees

    Donghae Kim, Yoonjae Lee, Andrew Miller, Maruthi Akella p926-937 from IAF Space Systems Symposium
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  • GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps

    Neural Information Processing Systems Foundation, Inc. (NeurIPS)

    GameTraversalBenchmark: Evaluating Planning Abilities Of Large Language Models Through Traversing 2D Game Maps

    Muhammad Umair Nasir, Steven James, Julian Togelius p31813-31827 from Advances in Neural Information Processing Systems 37
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  • Gamified Art-Based Virtual Reality for Mitigating Stress and Anxiety in Isolated Environments

    International Astronautical Federation (IAF)

    Gamified Art-Based Virtual Reality for Mitigating Stress and Anxiety in Isolated Environments

    Tjasa Savoric, Kaja Antlej, Sylvester Arnab, Bahareh Nakisa, Louise Moody, Ben Horan, Anay Ashwin, Ashwin Subramaniam, Agata Kolodziejczyk p207-214 from 36th IAA Symposium on Space and Society
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  • Gamifying CubeSat Knowledge: Learning Lessons for Avoiding the Kessler Cascade

    International Astronautical Federation (IAF)

    Gamifying CubeSat Knowledge: Learning Lessons for Avoiding the Kessler Cascade

    Brian Yecies, Anthony McKnight, Li Qiao, David Reynolds p844-850 from IAF Space Education and Outreach Symposium
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  • GAN You See Me? Enhanced Data Reconstruction Attacks against Split Inference

    Neural Information Processing Systems Foundation, Inc. (NeurIPS)

    GAN You See Me? Enhanced Data Reconstruction Attacks against Split Inference

    Ziang Li, Mengda Yang, Yaxin Liu, Juan Wang, Hongxin Hu, Wenzhe Yi, Xiaoyang Xu p54554-54566 from Advances in Neural Information Processing Systems 36
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